The Flood Chronicles Chronicles of Isrogant

The founding world

Vethara

Full — six of six thrones taken

The first chronicle. Vethara is the pilot that proved the whole system — a continent raised from Isrogant's lore and set a year after the Great Flood, played free with a hand-picked circle of rulers. Its thrones are filled and its history is already being written, week by week.

The world

Vethara occupies the Western Reaches — some four hundred miles of shattered coast and reclaimed plain, walled off to the east by the Great Accursed Mountains, beyond which a wider continent lies off the charts. Like every Flood Chronicles world it opened on the first day of Year 1, with six surviving city-states scattered across the ruin and a ring of lesser powers between them. From that low, equal beginning its rulers have been carving out kingdoms, faiths, feuds and fortunes.

Everything in Vethara from Year 1 onward is its own: its realms, its rulers, its wars and bargains belong to no other world and to no canon. What the players build here is theirs. The deep history they inherited — the Age of Wonders, the Mage Wars, the empire of Adjagard and the Flood that ended it — is set out in The Game.

The state of Vethara

Continent
The Western Reaches — the founding map of The Flood Chronicles.
Status
Full. All six thrones are taken; the world is closed to new rulers.
Nature of the pilot
The free proving game, played by invitation with a circle of long-standing collaborators.
The age
A little over a year since the Great Flood; the calendar advances one week per turn.
Newspaper
The Edö Messenger — the elitist, biased, post-Flood voice that carries the news of the age.
Resolution
A human game master adjudicates every turn, with Claude as clerk and co-author; nothing is published until reviewed.
Applications closed Vethara's six seats are filled, so it is not taking new players. If you would like to rule a world of your own, the second chronicle — Calderis — is open for applications now.

Chronicle & Gallery

The living record of Vethara — the newspaper that has gone out, the scenes and maps of the world, and any films of its making. New material appears here as it is added; nothing is set in stone.

Support Vethara Voluntary

Vethara was the free pilot and stays free — there is nothing to pay. If you have enjoyed following its chronicle and would like to help toward the game master's time and the tools that keep the world turning, a small contribution is warmly received and never expected.